Resultados para "Use" · 131 coincidencias
Project management has established itself as one of the main research areas in economic and administrative sciences, as it is applicable to various fields of knowledge and social realities. Thus, Research and Developmen…
Dropping out in online higher education has multiples and interdependent causes. This paper is based on a literature review from 52 college dropout factors between 2004 to 2019. Results show that the most influential fa…
As a result of the constant technological evolution, the current communication strategies and plans of the museums must constantly adapt their objectives since at present they cannot only be an informative channel. Toda…
The use of virtual platforms, especially social networks, has changed the way of promoting and disseminating both brands and products in the world. This has generated the need for companies to efficiently manage their p…
Due to current demands, companies must reinvent their marketing dynamics to maintain or increase brand recognition and positioning. The expansion of technological use constitutes an element to be achieved. Therefore, th…
Producto de divulgación pública de la ciencia titulado "¿Cómo de sociables son los museos en Madrid? Un análisis exploratorio sobre su comunicación en las redes sociales" desarrollado por Belén Rodríguez Canovas en el m…
Higher education has become one of the most important development strategies to guarantee the competitiveness and the growth in Colombia. Challenges that this higher education is facing are closely linked to the Sustain…
The gamification is increasing mostly in the main higher education institutions because teachers can use it to improve their teaching and learning skills and, over all, to optimize the learning scenarios. In this aspect…
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